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Solutions

Game Development, Dedicated Teams and iGaming Integrations

Build a complete casino game, add specialist development capacity, integrate technology or adapt existing content. OpenGamer scopes the disciplines the project actually needs.

Game productionDedicated developmentTechnology & integrationPortfolio adaptation

Game production

Build a Complete Game or the Missing Parts

OpenGamer can deliver a complete original or branded casino game, or take ownership of selected disciplines inside an existing production.

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01

Custom Slot Development

Original or branded slot content for operators, platforms and providers.

Typical scope

Concept, game design, art, frontend build and integration preparation.

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02

Turnkey Slot Development

A complete game build managed through one delivery structure.

Typical scope

Product design, math support, art, animation, frontend, backend coordination and QA.

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03

Game Art & Animation

Production assets for new mechanics or existing codebases.

Typical scope

Visual direction, symbols, UI, animation, effects and promotional asset support.

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04

Mathematics & Game Design

Mechanics, feature logic and balancing preparation for new or adapted games.

Typical scope

Paytable support, feature logic, balancing preparation and documentation.

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05

Frontend Development

Production HTML5 game clients across desktop and mobile.

Typical scope

Responsive UI, animation integration, state rendering, performance and device QA.

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Technology & integration

Frontend, Backend and Integration Around the Game

Add frontend, backend, RGS-related engineering and partner integration support around an existing or new game client.

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  1. 01

    Game client

    Responsive player-facing game experience and launch-state handling.

  2. 02

    Game services

    Session, round, configuration and reporting logic where the scope requires it.

  3. 03

    Integration layer

    API mapping, wallet communication, authentication and error-state handling.

  4. 04

    Partner environment

    Sandbox alignment, acceptance support, monitoring expectations and release handoff.

RGS-related engineeringWallet flowsAPI mappingAcceptance support
01

Backend & RGS Engineering

Game technology layers for teams building, extending or modernising their stack.

Typical scope

Session logic, round management, game configuration, reporting and administrative tooling.

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02

Game Integration

Structured onboarding for casino content into a partner environment.

Typical scope

API mapping, sandbox setup, wallet flows, error handling, QA and acceptance support.

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03

Platform Integration

Connectivity for operators, aggregators and platforms.

Typical scope

Launch flows, authentication, wallet communication, reporting and monitoring alignment.

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04

Technical Modernisation

Improve older portfolios for maintainability, mobile UX or integration readiness.

Typical scope

Refactoring, mobile optimisation, UI updates and maintainability improvements.

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Portfolio & product

License, Reskin or Adapt Existing Content

Review existing OpenGamer titles for licensing or adaptation, or bring supplied content for reskinning, branding and technical modernisation.

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Commercial routes

License

Evaluate existing OpenGamer content where a licensing model fits.

Reskin

Rework theme, assets and presentation around a new brief.

Brand

Develop a branded variant or new game around supplied requirements.

Modernise

Refresh older content for stronger UX, maintainability or integration readiness.

01

White-Label Games

Evaluate existing OpenGamer content or custom variants.

Typical scope

Portfolio review, public demo access where available, scope definition and commercial discussion.

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02

Reskins

Reposition an existing game around a new theme, brand or market fit.

Typical scope

Theme replacement, symbol sets, UI refresh, animation updates and launch preparation.

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03

Branded Games

Custom content built around a supplied brand, campaign or audience brief.

Typical scope

Brand adaptation, game concept, asset direction and production scope.

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04

Legacy Game Modernisation

Refresh older titles that need stronger mobile UX, assets or integration readiness.

Typical scope

Visual refresh, frontend improvements, QA and delivery planning.

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Live Casino product

Design the Live Product, Interface and Show-Game Experience

OpenGamer can support Live Casino product design, player and presenter interfaces, and show-game concepts. Studio operation, licensing and broadcast ownership are outside the scope represented here.

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ELEMENTALS original Live Casino IP concept
Original Live Casino IPIn development

Product concept · Mechanics · UX · Interface direction

ELEMENTALS

A concrete OpenGamer reference for Live Casino product thinking: a cinematic show-game concept built around a central wheel and an elemental world system.

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Game format

Rules, round flow and bonus structure

Presenter UX

Host prompts, states and studio-facing flow

Player interface

Betting, live-session and result communication

Delivery scope

Product documentation and integration preparation

01

Live Casino Game Design

Table, game-show and hybrid live product concepts.

Typical scope

Product concept, rules, player journey, round flow and product documentation.

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02

Live Show-Game Development

Original show formats scoped around differentiated mechanics and player experience.

Typical scope

Format logic, bonus structure, visual identity, player UX and delivery scope.

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03

Presenter & Studio Product UX

Product flows where the dealer, presenter and operating team are part of the experience.

Typical scope

Presenter prompts, round states, studio-facing flows, display logic and error-state planning.

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04

Frontend Product Interfaces

Player-facing and operator-facing interfaces for Live Casino products.

Typical scope

Betting interfaces, live-session states, result communication, mobile UX and integration preparation.

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Dedicated delivery

Add Specialist iGaming Capacity Without Hiring Every Discipline

Add frontend, backend, game art, QA, product or technical capacity around an existing roadmap without building every function internally.

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Embedded capacity

Add the disciplines the roadmap is missing.

The engagement can be shaped around a focused specialist scope or a broader dedicated team. The point is to fill a delivery gap without forcing the client team to recreate every role internally.

FrontendBackendGame artQAProductTechnical leadership

Focused scope

Add one missing discipline or a tightly defined delivery package.

Dedicated team

Combine several disciplines around an agreed product or engineering roadmap.

Release confidence

Use QA, regression and integration scenarios to support acceptance.

Advisory

Clarify scope, architecture and delivery risk before committing to a larger build.

Certification preparation support means implementation, documentation and QA support before independent review. It does not imply that OpenGamer owns or issues a certification.
01

Dedicated Teams

Embedded iGaming development capacity for providers, platforms and startups.

Typical scope

Frontend, backend, game art, QA, product and technical leadership support.

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02

QA

Structured release confidence for games and product builds.

Typical scope

Functional testing, regression, device checks, integration scenarios and acceptance support.

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03

Certification Preparation Support

Implementation and documentation support before independent review.

Typical scope

Documentation, QA evidence and implementation support without claiming certification ownership.

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04

Product & Technical Advisory

Clarify what to build before committing to production.

Typical scope

Scope definition, architecture review, delivery planning and product risk review.

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Before we scope it

A Useful First Conversation Needs Four Things

A short brief is enough when it explains the current situation and the gap that needs to be closed.

New buildExisting productTechnical gapCapacity gap
01

What are you building?

A new game, existing portfolio, product interface, engineering module or another defined iGaming scope.

02

Where is it now?

Concept, design, existing codebase, integration stage, release preparation or another current state.

03

What does it depend on?

Platform, APIs, wallet flows, existing architecture, third-party review, internal stakeholders or launch constraints.

04

What is missing internally?

A complete build, one specialist discipline, several embedded roles, QA, integration support or product and technical guidance.

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Bring the Gap. We’ll Define the Smallest Useful Scope.

Share the project type, current stage, technical dependencies and what is missing internally. The first conversation can stay focused on the work that actually needs to happen.

Game productionDedicated developmentTechnology & integrationPortfolio & original IP
Discuss a ProjectExplore Games

Start from the gap that matters. Define the rest only when it affects scope.