Custom Slot Development
Original or branded slot content for operators, platforms and providers.
Typical scope
Concept, game design, art, frontend build and integration preparation.
Discuss service →Solutions
Build a complete casino game, add specialist development capacity, integrate technology or adapt existing content. OpenGamer scopes the disciplines the project actually needs.

A public game reference behind the production offer.


Services connected to real product work
Four ways to work with OpenGamer
Choose the outcome first: a complete game, added capacity, a technical integration or adapted content. We define the detailed scope around that need.
Create an original, branded or custom casino game with one coordinated production scope.
Add specialist iGaming capacity without rebuilding every discipline internally.
Connect game clients, backend services and partner environments around a defined technical scope.
Adapt an existing game, portfolio or supplied concept for a new brand, market or technical requirement.
Game production
OpenGamer can deliver a complete original or branded casino game, or take ownership of selected disciplines inside an existing production.
Original or branded slot content for operators, platforms and providers.
Typical scope
Concept, game design, art, frontend build and integration preparation.
Discuss service →A complete game build managed through one delivery structure.
Typical scope
Product design, math support, art, animation, frontend, backend coordination and QA.
Discuss service →Production assets for new mechanics or existing codebases.
Typical scope
Visual direction, symbols, UI, animation, effects and promotional asset support.
Discuss service →Mechanics, feature logic and balancing preparation for new or adapted games.
Typical scope
Paytable support, feature logic, balancing preparation and documentation.
Discuss service →Production HTML5 game clients across desktop and mobile.
Typical scope
Responsive UI, animation integration, state rendering, performance and device QA.
Discuss service →Technology & integration
Add frontend, backend, RGS-related engineering and partner integration support around an existing or new game client.
Responsive player-facing game experience and launch-state handling.
Session, round, configuration and reporting logic where the scope requires it.
API mapping, wallet communication, authentication and error-state handling.
Sandbox alignment, acceptance support, monitoring expectations and release handoff.
Game technology layers for teams building, extending or modernising their stack.
Typical scope
Session logic, round management, game configuration, reporting and administrative tooling.
Discuss service →Structured onboarding for casino content into a partner environment.
Typical scope
API mapping, sandbox setup, wallet flows, error handling, QA and acceptance support.
Discuss service →Connectivity for operators, aggregators and platforms.
Typical scope
Launch flows, authentication, wallet communication, reporting and monitoring alignment.
Discuss service →Improve older portfolios for maintainability, mobile UX or integration readiness.
Typical scope
Refactoring, mobile optimisation, UI updates and maintainability improvements.
Discuss service →Portfolio & product
Review existing OpenGamer titles for licensing or adaptation, or bring supplied content for reskinning, branding and technical modernisation.
Commercial routes
Evaluate existing OpenGamer content where a licensing model fits.
Rework theme, assets and presentation around a new brief.
Develop a branded variant or new game around supplied requirements.
Refresh older content for stronger UX, maintainability or integration readiness.
Evaluate existing OpenGamer content or custom variants.
Typical scope
Portfolio review, public demo access where available, scope definition and commercial discussion.
Discuss service →Reposition an existing game around a new theme, brand or market fit.
Typical scope
Theme replacement, symbol sets, UI refresh, animation updates and launch preparation.
Discuss service →Custom content built around a supplied brand, campaign or audience brief.
Refresh older titles that need stronger mobile UX, assets or integration readiness.
Live Casino product
OpenGamer can support Live Casino product design, player and presenter interfaces, and show-game concepts. Studio operation, licensing and broadcast ownership are outside the scope represented here.

Product concept · Mechanics · UX · Interface direction
A concrete OpenGamer reference for Live Casino product thinking: a cinematic show-game concept built around a central wheel and an elemental world system.
Explore ELEMENTALS →Rules, round flow and bonus structure
Host prompts, states and studio-facing flow
Betting, live-session and result communication
Product documentation and integration preparation
Table, game-show and hybrid live product concepts.
Typical scope
Product concept, rules, player journey, round flow and product documentation.
Discuss service →Original show formats scoped around differentiated mechanics and player experience.
Typical scope
Format logic, bonus structure, visual identity, player UX and delivery scope.
Discuss service →Product flows where the dealer, presenter and operating team are part of the experience.
Typical scope
Presenter prompts, round states, studio-facing flows, display logic and error-state planning.
Discuss service →Player-facing and operator-facing interfaces for Live Casino products.
Typical scope
Betting interfaces, live-session states, result communication, mobile UX and integration preparation.
Discuss service →Dedicated delivery
Add frontend, backend, game art, QA, product or technical capacity around an existing roadmap without building every function internally.
Embedded capacity
The engagement can be shaped around a focused specialist scope or a broader dedicated team. The point is to fill a delivery gap without forcing the client team to recreate every role internally.
Add one missing discipline or a tightly defined delivery package.
Combine several disciplines around an agreed product or engineering roadmap.
Use QA, regression and integration scenarios to support acceptance.
Clarify scope, architecture and delivery risk before committing to a larger build.
Embedded iGaming development capacity for providers, platforms and startups.
Typical scope
Frontend, backend, game art, QA, product and technical leadership support.
Discuss service →Structured release confidence for games and product builds.
Typical scope
Functional testing, regression, device checks, integration scenarios and acceptance support.
Discuss service →Implementation and documentation support before independent review.
Typical scope
Documentation, QA evidence and implementation support without claiming certification ownership.
Discuss service →Clarify what to build before committing to production.
Typical scope
Scope definition, architecture review, delivery planning and product risk review.
Discuss service →Before we scope it
A short brief is enough when it explains the current situation and the gap that needs to be closed.
A new game, existing portfolio, product interface, engineering module or another defined iGaming scope.
Concept, design, existing codebase, integration stage, release preparation or another current state.
Platform, APIs, wallet flows, existing architecture, third-party review, internal stakeholders or launch constraints.
A complete build, one specialist discipline, several embedded roles, QA, integration support or product and technical guidance.
Start a project
Share the project type, current stage, technical dependencies and what is missing internally. The first conversation can stay focused on the work that actually needs to happen.
Start from the gap that matters. Define the rest only when it affects scope.